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The object of the game is to light up all of the Glowbos at the same time with their respective color. The game consists of five different game modes including Puzzle, Time, Hyper, Infinite, and Tutorial. The Puzzle game mode has 15 levels of 8 stages each totaling 120 puzzles altogether.
The Moron Test is a mobile brain teasing game developed and published by American studio DistinctDev, Inc. for the iOS and Android platforms, and is one of the best selling iPhone applications of all-time. [1] The Moron Test was initially released on April 20, 2009 for iOS [2] and was released for Android on May 13, 2010. [3]
148apps gave the game 4 out of 5 stars: "Albeit quite different from the traditional Clue board game experience, this app is an excellent mystery solving puzzler. For any fan of murder mysteries, even lovers of the original Clue board game, Clue for the iPhone is a great addition to the app inventory". [9]
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Development for the game took two years for a two-person team, Vladimír HrinĨár and Ján Ilavský. The game was finished and released in July 2013. It was supported by Apple who even advertised it on the App Store site. The game was bought by 13,000 people and downloaded for free by another 130,000 people. The Android version was scheduled ...
The game received favorable reviews from critics and players. Reviewers found the game “unlike anything”, [8] “devilishly clever”, [9] and “utterly diabolical” [10] with many noting its novel breadth of mechanics using device sensors and system features. The game has received over 90,000 five-star reviews on the iOS App Store worldwide.
GamePigeon is a mobile app for iOS devices, developed by Vitalii Zlotskii and released on September 13, 2016. [1] The game takes advantage of the iOS 10 update, which expanded how users could interact with Apple's Messages app. [2] [3] GamePigeon is only available through the Messages app, which allows players to start and respond to different party games in conversations.
The game consists of a 5 by 5 grid of lights. When the game starts, a random number or a stored pattern of these lights is switched on. Pressing any of the lights will toggle it and the four adjacent lights. The goal of the puzzle is to switch all the lights off, preferably in as few button presses as possible. [1] [4]