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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  3. XCOM 2 - Wikipedia

    en.wikipedia.org/wiki/XCOM_2

    DeAngelis and Solomon regretted the lack of mod support in Enemy Unknown so the modding aspect of XCOM 2 was increased significantly. Firaxis released the Unreal Development Kit, allowing players to create their own content. Solomon considered mod support a "win-win" method for both players and the company, saying it can increase the game's ...

  4. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    Source 2 is a video game engine developed by Valve.The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2, being ported from Source that same year.

  5. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Kit logo. The Creation Kit is a modding tool for Creation Engine games. The Creation Kit takes advantage of the Creation Engine's modular nature. It was created by Bethesda Game Studios for the modding community of The Elder Scrolls series. [17] The tool can be used to create worlds, races, NPCs, weapons, update textures, and fix bugs.

  6. Fluent Design System - Wikipedia

    en.wikipedia.org/wiki/Fluent_Design_System

    Fluent UI React is a set of React components that implement Microsoft's Fluent Design System. It provides a set of pre-built components that can be used to build applications for Windows, iOS, Android, macOS and the web. Furthermore, WinUI is a native user interface framework for building Windows apps. It is built on top of Fluent Design System ...

  7. Unicorn Overlord - Wikipedia

    en.wikipedia.org/wiki/Unicorn_Overlord

    The design concept for Unicorn Overlord was created by Takafumi Noma of Vanillaware in 2014, almost exactly ten years prior to release. Noma had been approached by company founder George Kamitani after production ended on Dragon's Crown (2013) to create a new fantasy-themed video game.

  8. Graphical user interface builder - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface...

    A graphical user interface builder (or GUI builder), also known as GUI designer or sometimes RAD IDE, is a software development tool that simplifies the creation of GUIs by allowing the designer to arrange graphical control elements (often called widgets) using a drag-and-drop WYSIWYG editor. Without a GUI builder, a GUI must be built by ...

  9. Progressive disclosure - Wikipedia

    en.wikipedia.org/wiki/Progressive_disclosure

    Progressive disclosure is an interaction design pattern used to make applications easier to learn and less error-prone. It does so by deferring some advanced or rarely-used features to a secondary screen [ 1 ] and designing workflows where information is revealed when it becomes relevant to the current task.