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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Assignments occur according to the order in which data members are declared (even if the order in the initializer list is different). [3] The second part is the body, which is a normal method body enclosed in curly brackets. C++ allows more than one constructor. The other constructors must have different parameters.

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    Dynamic initialization involves all object initialization done via a constructor or function call (unless the function is marked with constexpr, in C++11). The dynamic initialization order is defined as the order of declaration within the compilation unit (i.e. the same file).

  4. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    The automatically generated special member functions are: Default constructor if no other constructor is explicitly declared. Copy constructor if no move constructor and move assignment operator are explicitly declared. If a destructor is declared generation of a copy constructor is deprecated (C++11, proposal N3242 [2]).

  5. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In C++, a constructor of a class/struct can have an initializer list within the definition but prior to the constructor body. It is important to note that when you use an initialization list, the values are not assigned to the variable. They are initialized. In the below example, 0 is initialized into re and im. Example:

  6. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    C++ also provides constructors to initialize an object, but they are often not as convenient as the initializer list. However, C++03 allows initializer-lists only on structs and classes that conform to the Plain Old Data (POD) definition; C++11 extends initializer-lists, so they can be used for all classes including standard containers like std ...

  7. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    These steps generally proceed in order as: allocate, initialize, finalize, deallocate. Based on programming context, these steps may be partially or fully automated, and some of the steps can be customized. The frequency of customization tends to vary by step and programming context. Initialization is the most commonly customized step.

  8. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    When an object is created, a pointer to this table, called the virtual table pointer, vpointer or VPTR, is added as a hidden member of this object. As such, the compiler must also generate "hidden" code in the constructors of each class to initialize a new object's virtual table pointer to the address of its class's virtual method table.

  9. C++14 - Wikipedia

    en.wikipedia.org/wiki/C++14

    C++11 added default member initializers, expressions to be applied to members at class scope if a constructor did not initialize the member itself. The definition of aggregates was changed to explicitly exclude any class with member initializers; therefore, they are not allowed to use aggregate initialization.