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  2. pannenkoek2012 - Wikipedia

    en.wikipedia.org/wiki/Pannenkoek2012

    On April 13, 2024, pannenkoek uploaded a video titled "SM64's Invisible Walls Explained Once and for All" in which he explains the many causes and locations of invisible wall-like phenomena in Super Mario 64 ' s stages. With a runtime of just over three hours and forty-five minutes, it is the longest video on the pannenkoek2012 YouTube channel ...

  3. Super Mario 64 - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_64

    Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64.It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world.

  4. Super Mario 64 DS - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_64_DS

    Super Mario 64 DS has been commercially successful. Following its release in Japan, the game sold 241,000 copies by December 19, 2004, and was the fifth best-selling game on the weekly sales chart of that week. [20] Sales continued to increase, and Super Mario 64 DS had sold 639,000 units by February 20, 2005. [21]

  5. Category:Video game glitches - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_glitches

    Pages in category "Video game glitches" The following 6 pages are in this category, out of 6 total. This list may not reflect recent changes. C. Corrupted Blood incident;

  6. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.

  7. Rumble Pak - Wikipedia

    en.wikipedia.org/wiki/Rumble_Pak

    The Rumble Pak (Japanese: 振動パック, Hepburn: Shindō Pakku) is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game.

  8. Video game exploit - Wikipedia

    en.wikipedia.org/wiki/Video_game_exploit

    In video games, an exploit is the use of a bug or glitch, in a way that gives a substantial unfair advantage to players using it. [1] However, whether particular acts constitute an exploit can be controversial, typically involving the argument that the issues are part of the game, and no changes or external programs are needed to take advantage of them.

  9. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.