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In computer graphics, texture splatting is a method for combining different textures. It works by applying an alphamap (also called a "weightmap" or a "splat map") to the higher levels, thereby revealing the layers underneath where the alphamap is partially or completely transparent. The term was coined by Roger Crawfis and Nelson Max. [1]
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
1–4 Stephen Bourne: 1986: Has a typo on the module booklet cover: it states that the adventure is for 5-10 characters levels 4-8, when in fact, the module is for 4-6 characters of levels 1-4. [6] In 1998 the module was re-released for 2nd Edition AD&D. N4 9185: Treasure Hunt: 0–1: Aaron Allston: 1986: FR module (retroactive) N5 9212: Under ...
In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game.It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers.
[1] [3] [4] In December 2016, SmiteWorks obtained a license from Paizo Publishing for content from their Pathfinder Roleplaying Game, which was released on Fantasy Grounds starting in May 2017. [1] In May 2019, Fantasy Grounds ran a successful Kickstarter campaign to fund Fantasy Grounds Unity, a new version of their software built in Unity .
The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules. It was written by Gary Gygax and Frank Mentzer, and is an expansion of an earlier Gygax module, The Village of Hommlet (TSR, 1979). [1] The Temple of Elemental Evil is also the title of a related 2001 Thomas M. Reid novel and an Atari computer ...
Castle Amber is a Dungeons & Dragons adventure module designed by Tom Moldvay.This was the second module designed for use with the Expert D&D set.The module is in part an adaptation of Clark Ashton Smith's Averoigne stories, and set in the fictional medieval French province of that name.