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  2. Drag coefficient - Wikipedia

    en.wikipedia.org/wiki/Drag_coefficient

    Drag coefficients in fluids with Reynolds number approximately 10 4[1][2] Shapes are depicted with the same projected frontal area. In fluid dynamics, the drag coefficient (commonly denoted as: , or ) is a dimensionless quantity that is used to quantify the drag or resistance of an object in a fluid environment, such as air or water.

  3. Horizon - Wikipedia

    en.wikipedia.org/wiki/Horizon

    D BL = D B + D L. For example, for an observer B with a height of h B =1.70 m standing on the ground, the horizon is D B =4.65 km away. For a tower with a height of h L =100 m, the horizon distance is D L =35.7 km. Thus an observer on a beach can see the top of the tower as long as it is not more than D BL =40.35 km away.

  4. Four-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Four-dimensional_space

    Vectors. Mathematically, a four-dimensional space is a space that needs four parameters to specify a point in it. For example, a general point might have position vector a, equal to. This can be written in terms of the four standard basis vectors (e1, e2, e3, e4), given by. so the general vector a is.

  5. View factor - Wikipedia

    en.wikipedia.org/wiki/View_factor

    View factor. In radiative heat transfer, a view factor, , is the proportion of the radiation which leaves surface that strikes surface . In a complex 'scene' there can be any number of different objects, which can be divided in turn into even more surfaces and surface segments. View factors are also sometimes known as configuration factors ...

  6. Spacetime - Wikipedia

    en.wikipedia.org/wiki/Spacetime

    Mathematically, spacetime is a manifold, which is to say, it appears locally "flat" near each point in the same way that, at small enough scales, the surface of a globe appears to be flat. [7] A scale factor, (conventionally called the speed-of-light) relates distances measured in space to distances measured in time.

  7. Equal temperament - Wikipedia

    en.wikipedia.org/wiki/Equal_temperament

    12 tone equal temperament chromatic scale on C, one full octave ascending, notated only with sharps. Play ascending and descending ⓘ. An equal temperament is a musical temperament or tuning system that approximates just intervals by dividing an octave (or other interval) into steps such that the ratio of the frequencies of any adjacent pair of notes is the same.

  8. Normal (geometry) - Wikipedia

    en.wikipedia.org/wiki/Normal_(geometry)

    Normal (geometry) A polygon and its two normal vectors. A normal to a surface at a point is the same as a normal to the tangent plane to the surface at the same point. In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the ...

  9. Remainder - Wikipedia

    en.wikipedia.org/wiki/Remainder

    For algorithms describing how to calculate the remainder, see division algorithm.) The remainder, as defined above, is called the least positive remainder or simply the remainder. [2] The integer a is either a multiple of d, or lies in the interval between consecutive multiples of d, namely, q⋅d and (q + 1)d (for positive q).

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