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  2. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    The Scratch website's homepage. Scratch 3.0 was first announced by the Scratch Team in 2016. Several public alpha versions were released between then and January 2018, after which the pre-beta "Preview" versions were released. [60] A beta version of Scratch 3.0 was released on 1 August 2018.

  3. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    Some logic can be written without branches or with fewer branches. It is often possible to use bitwise operations, conditional moves or other predication instead of branches. [1] [2] In fact, branch-free code is a must for cryptography due to timing attacks. [3]

  4. Branching (version control) - Wikipedia

    en.wikipedia.org/wiki/Branching_(version_control)

    The users of the version control system can branch any branch. Branches are also known as trees, streams or codelines. The originating branch is sometimes called the parent branch, the upstream branch (or simply upstream, especially if the branches are maintained by different organizations or individuals), or the backing stream.

  5. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions.

  6. Indirect branch - Wikipedia

    en.wikipedia.org/wiki/Indirect_branch

    An indirect branch (also known as a computed jump, indirect jump and register-indirect jump) is a type of program control instruction present in some machine language instruction sets. Rather than specifying the address of the next instruction to execute , as in a direct branch , the argument specifies where the address is located.

  7. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement . A multiway branch is often the most efficient method of passing control to one of a set of program labels , especially if an index has been created beforehand from the raw data .

  8. Delay slot - Wikipedia

    en.wikipedia.org/wiki/Delay_slot

    In computer architecture, a delay slot is an instruction slot being executed without the effects of a preceding instruction. [1] The most common form is a single arbitrary instruction located immediately after a branch instruction on a RISC or DSP architecture; this instruction will execute even if the preceding branch is taken.

  9. Branching factor - Wikipedia

    en.wikipedia.org/wiki/Branching_factor

    For example, if the branching factor is 10, then there will be 10 nodes one level down from the current position, 10 2 (or 100) nodes two levels down, 10 3 (or 1,000) nodes three levels down, and so on. The higher the branching factor, the faster this "explosion" occurs. The branching factor can be cut down by a pruning algorithm.