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Five Nights at Freddy's 2 (FNaF 2) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. It is the second installment in the Five Nights at Freddy's series. Set in a fictional pizzeria, the player takes on the role of night security guards Jeremy Fitzgerald and Fritz Smith, defending themselves from the ...
A gameplay screenshot showing the player's camera system, with Springtrap visible in the feed. Five Nights at Freddy's 3 is a point-and-click survival horror game. [1] Players take control of an security guard at a soon-to-open horror attraction known as "Fazbear's Fright", [2] and must complete their shift without being killed by a homicidal animatronic that wanders around the attraction.
The gameplay of Pizzeria Simulator shares a number of elements with Five Nights at Freddy's 3, including the importance of ventilation and the ability to distract animatronics with sound. [31] Ultimate Custom Night is a customizable night, in which fifty animatronics are present and have a maximum AI level of twenty.
While GameCrate, [7] The A.V. Club, [3] and Kotaku [11] found the humor to be a sound addition to the game—with the first arguing that it helped calm the player for a more intense subsequent jumpscare—Destructoid felt that most of the attempts at humor detracted from the atmosphere, suspecting they were included in service of merchandising. [6]
Five Nights at Freddy's (FNaF) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. The player controls Mike Schmidt, a night security guard at a family pizzeria. Schmidt must complete his shifts while avoiding the homicidal animatronic characters that wander the restaurant at night. The player has access to ...