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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
The player can take advantage of this to breed certain colours or traits through artificial selection, and through many generations the changes can become quite pronounced. Norns are very social animals, [112] sometimes to the extent that they will prefer to play with other norns than to eat. [96] [113] Shee The statue of a Shee in Creatures 2 ...
Petz is a series of single-player video games dating back to 1995, in which the player can adopt, raise, care for and breed their own virtual pets.Developed by PF.Magic, original Petz (Dogz and Catz) has sold over 1.5 million copies worldwide. [3]
Niche: A Genetics Survival Game is a simulation video game developed and published by Stray Fawn Studio. It entered early access for Windows, OS X, and Linux-based systems in September 2016 after a successful Kickstarter crowd-funding campaign and was released in September 2017. Its main aim is to breed certain traits or genes into a group of ...
The hatchery, one of the game's in-built applets, allows the player to add Norn eggs to the world, which can be hatched via the incubator. Norns may also be downloaded from the internet and imported in to use in the game. Once Norns reach adolescence at around an hour old, they are ready to breed, and female Norns will begin an oestrogen cycle ...
The game also includes traditional farm life game mechanics such as farming, animal breeding, crafting, gifting, fishing, mining, and forging relationships with the non-player characters (NPCs) who live there, as well as combat. [1] [3] [8] [9] The player can upgrade the town's rank and thus gain benefits. [11] [12]
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Mewgenics is an upcoming tactical role-playing roguelike life simulation video game developed by Edmund McMillen and Tyler Glaiel.The game has players breed cats, which assume character classes and are sent out on adventures, featuring tactical combat on a procedurally-generated grid.