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  2. View-Master Interactive Vision - Wikipedia

    en.wikipedia.org/wiki/View-Master_Interactive_Vision

    View-Master Interactive Vision is an interactive movie VHS console game system, [2] introduced in 1988 and released in the USA in 1989 by View-Master Ideal Group, Inc. [3] The tagline is "the Two-Way Television System that makes you a part of the show!"

  3. Terebikko - Wikipedia

    en.wikipedia.org/wiki/Terebikko

    The Terebikko (Japanese: てれびっこ) is an interactive VHS console game system released in Japan by Bandai in 1988. [1] Titles released included a wide variety of known franchises, such as Super Mario World, Dragon Ball Z, and many more. The system was also released in the U.S. as the See 'n Say Video Phone by Mattel in 1989. [citation needed]

  4. 1989 in video games - Wikipedia

    en.wikipedia.org/wiki/1989_in_video_games

    1989 saw many sequels and prequels in video games, such as Phantasy Star II, Super Mario Land, Super Monaco GP, along with new titles such as Big Run, Bonk's Adventure, Final Fight, Golden Axe, Strider, Hard Drivin' and Teenage Mutant Ninja Turtles.

  5. Control-Vision - Wikipedia

    en.wikipedia.org/wiki/Control-Vision

    The Control-Vision (codenamed NEMO) [1] is an unreleased video game console developed by Tom Zito. It is notable for using VHS tapes rather than ROM cartridges , prompting the creation of game content which survived on into much more advanced CD-ROM platforms.

  6. 10 Retro Video Game Consoles That Are Surprisingly Valuable Today

    www.aol.com/finance/10-retro-video-game-consoles...

    The SG-1000 hit the market in 1983, and was Sega’s first foray into home consoles. But its limited release outside of Japan, coupled with fierce competition from Nintendo’s Famicom, resulted ...

  7. Nintendo video game consoles - Wikipedia

    en.wikipedia.org/wiki/Nintendo_video_game_consoles

    A size comparison of the (top to bottom) Wii (2006), GameCube (2001), Nintendo 64 (1996), North American SNES (1991) and the NES outside of Japan (1985) The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles.

  8. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    These initial home video game consoles were popular, leading to a large influx of companies releasing Pong and other video game clones to satisfy consumer demand. While there were only seven companies that were releasing home consoles in 1975, there were at least 82 by 1977, with more than 160 different models that year alone that were easily ...

  9. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    With more than 101 million units sold, the Nintendo Wii is the best-selling home video game console in the seventh generation. The release of the Xbox 360 began the seventh generation. Video game consoles had become an important part of the global IT infrastructure by the mid-2000s. It was estimated that video game consoles represented 25% of ...