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  2. Kerplunk experiment - Wikipedia

    en.wikipedia.org/wiki/Kerplunk_experiment

    The Kerplunk experiment was a stimulus and response experiment conducted on rats [1] and demonstrates the ability to turn voluntary motor responses into a conditioned response. [2] The purpose of the experiment was to get kinaesthetic feedback rather than guidance through external stimuli [ 3 ] through maze learning. [ 2 ]

  3. Code Ninjas - Wikipedia

    en.wikipedia.org/wiki/Code_Ninjas

    Code Ninjas is a for-profit educational organization specializing in teaching coding to kids, and is the largest kids coding franchise in the world with over 400 locations open and operating in three countries. [1] It is headquartered in Pearland, Texas. [2] It was founded by David Graham in 2016, inspired by watching his son learn Tae Kwon Do. [3]

  4. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  5. Tryon's Rat Experiment - Wikipedia

    en.wikipedia.org/wiki/Tryon's_Rat_Experiment

    Genetic variation, such as better peripheral vision, can make some rats “bright” and others “dull”, but does not determine their intelligence. [3] Nonetheless, Tryon’s famous rat-maze experiment demonstrated that the difference between rat performances was genetic since their environments were controlled and identical. [4]

  6. T-maze - Wikipedia

    en.wikipedia.org/wiki/T-maze

    An example of an experiment within a multiple T-maze was performed by allowing the rat to explore the multiple T-maze without a reward. After letting the rat roam, researchers restarted the maze again with a reward placed at the end of the maze. The rats with prior exposure to the maze were able to easily navigate through the maze to reach the ...

  7. List of maze video games - Wikipedia

    en.wikipedia.org/wiki/List_of_maze_video_games

    Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze. First-person maze games are differentiated from more diversified first-person party-based RPGs , dungeon crawlers , first-person shooters , and walking sims by their emphasis on navigation of largely abstracted maze environments.

  8. Hebb–Williams maze - Wikipedia

    en.wikipedia.org/wiki/Hebb–Williams_maze

    The Hebb–Williams maze is a maze used in comparative psychology to assess the cognitive ability of small animals such as mice and rats. It was developed by Donald O. Hebb and his student Kenneth Williams in 1946, when both men were working at Queen's University at Kingston .

  9. Cincinnati Water Maze - Wikipedia

    en.wikipedia.org/wiki/Cincinnati_Water_Maze

    A simple schematic of a Cincinnati Water Maze. The subject can either go from A to B, or from B to A. The Cincinnati Water Maze (CWM) is a type of water maze.Water mazes are experimental equipment used in laboratories; they are mazes that are partially filled with water, and rodents are put in them to be observed and timed as they make their way through the maze.