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Dieselpunk is a genre and art style based on the aesthetics popular in the interwar period through the end of World War II into the 1950s, when diesel displaced the steam engine. The style combines the artistic and genre influences of the period (including pulp magazines , serial films , film noir , art deco , and wartime pin-ups ) with retro ...
The Marriage is an experimental art game created by Rod Humble and released for Microsoft Windows in March 2007. Humble set out to explore the forms of artistic expression unique to video games, leading him to express his feelings associated with marriage by relying primarily on game mechanics rather than on traditional storytelling, audio, or video elements.
Features neon pink and blue accents (including a blue right trigger and left thumbstick top, and a pink left trigger and right thumbstick top), a pearlescent light pink D-pad, a splatter print across the front, a Forza logo print on the front of the left grip, a red-accented left rumble motor (colored to resemble a brake caliper), and a ...
Battle Arena Toshinden, released as Toh Shin Den [a] [b] [2] in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. [3] It was one of the first fighting games, after Virtua Fighter on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D."
Cruelty Squad is a 2021 tactical first-person shooter developed and published by Finnish [1] indie studio Consumer Softproducts, managed by artist Ville Kallio, through the Steam distribution platform.
Screenshot of the eponymous Myst Island. Solving a puzzle raises the ship in the foreground and allows the player to reach the Stoneship Age. The library in the background contains books that describe the different Ages the player can link to. Myst ' s gameplay consists of a first-person journey through an interactive world.
Bishōjo characters appear in almost all genres of anime and manga and in many video games, especially in dating sims and visual novels, sometimes to get more players or simply just to make a game look good.
[35] [42] [43] In her book The Aesthetics of Self-Harm, Academic Zoe Alderton stated that the specific depictions of self-harm on soft grunge blogs conformed to what Ping-Nie Pao described as "delicate self-mutilation". Pao observed in his 1969 study of self-harmers that many made effeminate "superficial, delicate, carefully designed incisions".