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The Quake II engine (id Tech 2.5), is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. [1] It is the successor to the Quake engine. ...
According to PC Data, it was the country's 22nd-best-selling computer game of 1997. [86] The following year, Quake II secured fifth place on PC Data's charts for January and February 1998, [88] [89] then dropped to #8 in March and #9 in April. [89] [90] It remained in PC Data's top 20 for another two months, [91] before exiting in July 1998. [92]
Modding was made easy for Quake players, who could download level editors and the QuakeC programming language to make their own mods and content. [8] The accessibility of QuakeC led to a new paradigm of mod creations. [9] Most player creations were team-based games, as players appreciated their strategic and cooperative elements.
Quake is a first-person shooter game developed by id Software and published by GT Interactive.The first game in the Quake series, [13] it was originally released for MS-DOS, Microsoft Windows, and Linux in 1996, followed by Mac OS and Sega Saturn in 1997 and Nintendo 64 in 1998.
Ingame screenshot of the first-person shooter Nexuiz, running on a modified Quake engine. The Quake engine (id Tech 2), is the game engine developed by id Software to power their 1996 video game Quake.
Super Mario 64 PC Port System Shock: Shockolate [14] [15] System Shock 2: NewDark Thief: The Dark Project: NewDark Thief II: The Metal Age: NewDark Tomb Raider: OpenTomb, [16] OpenCroft, OpenLara, [17] CroftEngine, TR1X [18] Tyrian: OpenTyrian Warzone 2100: Warzone Resurrection William Shatner's TekWar: BuildGDX, JFTekWar: Witchaven: BuildGDX ...
Wrath: Aeon of Ruin is a 2024 first-person shooter developed by KillPixel Games and Slipgate Ironworks and published by 3D Realms and Fulqrum Publishing. [1] It is built on a modified version of the Quake engine, making it the first major game release on that engine in nearly 20 years. [2]
A port using MoltenVK was released as vkQuake2. [22] Refunct: Dominique Grieshofer Unreal Engine 4: 5 September 2016: Resident Evil Village: Capcom: RE Engine: 28 October 2022: First macOS game with MetalFX support Rise of the Tomb Raider: Feral Interactive: Foundation Engine 12 April 2018: Shadow of the Tomb Raider: Feral Interactive ...