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  2. Questionnaire for User Interaction Satisfaction - Wikipedia

    en.wikipedia.org/wiki/Questionnaire_for_User...

    The Questionnaire For User Interaction Satisfaction (QUIS) is a tool developed to assess users' subjective satisfaction with specific aspects of the human-computer interface. It was developed in 1987 by a multi-disciplinary team of researchers at the University of Maryland Human–Computer Interaction Lab .

  3. System usability scale - Wikipedia

    en.wikipedia.org/wiki/System_usability_scale

    In systems engineering, the system usability scale (SUS) is a simple, ten-item attitude Likert scale giving a global view of subjective assessments of usability. It was developed by John Brooke [ 1 ] at Digital Equipment Corporation in the UK in 1986 as a tool to be used in usability engineering of electronic office systems.

  4. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    Hallway testing, also known as guerrilla usability, is a quick and cheap method of usability testing in which people — such as those passing by in the hallway—are asked to try using the product or service. This can help designers identify "brick walls", problems so serious that users simply cannot advance, in the early stages of a new design.

  5. Component-based usability testing - Wikipedia

    en.wikipedia.org/wiki/Component-based_usability...

    While holistic oriented usability questionnaires such as the system usability scale (SUS) examine the usability of a system on several dimensions such as defined in ISO 9241 Part 11 standard effectiveness, efficiency and satisfaction, a component-based usability questionnaire (CBUQ) [4] is a questionnaire which can be used to evaluate the ...

  6. User experience evaluation - Wikipedia

    en.wikipedia.org/wiki/User_experience_evaluation

    For instance, usability testing is used to collect data about usability construct. [3] Methods also differ if they are to measure a momentary or episodic experience (i.e., assessing how a person feels about a specific interaction episode or after executing a task) or an experience over time, also known as an longitudinal experience.

  7. Comparison of usability evaluation methods - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_usability...

    Usability testing methods aim to evaluate the ease of use of a software product by its users. As existing methods are subjective and open to interpretation, scholars have been studying the efficacy of each method [1] [2] [3] and their adequacy to different subjects, comparing which one may be the most appropriate in fields like e-learning, [4] e-commerce, [5] or mobile applications.

  8. Questionnaire construction - Wikipedia

    en.wikipedia.org/wiki/Questionnaire_construction

    Usability testing focuses on how people interact with the survey, such as navigating the survey, entering survey responses, and finding help information. Vignettes are short descriptions of hypothetical situations that are presented to research participants to examine their survey-relevant decisions.

  9. Usability lab - Wikipedia

    en.wikipedia.org/wiki/Usability_lab

    Usability is defined by how effectively users can use a product, a brochure, application, website, software package, or video game to achieve their goals. [1] Usability testing is a practice used within the field of user-centered design and user experience that allows for the designers to interact with the users directly about the product to make any necessary modifications to the prototype of ...