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  2. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    However, it is sometimes necessary to print representations of elements that cannot sensibly be read back in, such as a socket handle or a complex class instance. In these cases, there must exist a syntax for unreadable objects. In Python, it is the <__module__.class instance> notation, and in Common Lisp, the #<whatever> form.

  3. JShell - Wikipedia

    en.wikipedia.org/wiki/JShell

    JShell is a Java read-eval-print loop which was first introduced in the JDK 9. [1] It is tracked by JEP 222 jshell: The Java Shell (Read-Eval-Print Loop). [2] One reason why JShell was proposed for Java 9 is the lack of a standard interactive environment for the language; the de facto library to use a Java REPL was often BeanShell, which has been dormant since 2003, and arbitrarily diverged ...

  4. glob (programming) - Wikipedia

    en.wikipedia.org/wiki/Glob_(programming)

    Java has a Files class in the package java.nio.file, containing methods that can operate on glob patterns. [24] Haskell has a Glob package with the main module System.FilePath.Glob. The pattern syntax is based on a subset of Zsh's. It tries to optimize the given pattern and should be noticeably faster than a naïve character-by-character ...

  5. Exploratory programming - Wikipedia

    en.wikipedia.org/wiki/Exploratory_programming

    For some software development projects, it makes sense to do a requirements analysis and a formal specification.For other software development projects, it makes sense to let the developers experiment with the technology and let the specification of the software evolve depending upon the exploratory programming.

  6. BeanShell - Wikipedia

    en.wikipedia.org/wiki/BeanShell

    BeanShell is a small, free, embeddable Java source interpreter with object scripting language features, written in Java. It runs in the Java Runtime Environment (JRE), dynamically executes standard Java syntax and extends it with common scripting conveniences such as loose types, commands, and method closures, like those in Perl and JavaScript.

  7. Shell (computing) - Wikipedia

    en.wikipedia.org/wiki/Shell_(computing)

    In computing, a shell is a computer program that exposes an operating system's services to a human user or other programs. In general, operating system shells use either a command-line interface (CLI) or graphical user interface (GUI), depending on a computer's role and particular operation.

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Classes may inherit from other classes, so they are arranged in a hierarchy that represents "is-a-type-of" relationships. For example, class Employee might inherit from class Person. All the data and methods available to the parent class also appear in the child class with the same names.