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This category contains articles about "how-to" books, instruction manuals, and guides to other practical topics. See Category:Self-help books for books on popular psychology and self-improvement. Contents
In 1980, as wargame publishers turned to computer-based games, Dunnigan wrote The Complete Wargames Handbook, a book about wargaming, including information about how to play, design, and find copies of wargames. [2] The book is divided into nine chapters, preceded by an introduction and followed by appendices and a bibliography. The chapters cover:
The United States Army Jumpmaster School trains personnel in the skills necessary to jumpmaster a combat-equipped jump and the proper attaching, jumping, and releasing of combat and individual equipment while participating in an actual jump that is proficient in the duties and responsibilities of the Jumpmaster and Safety; procedures for rigging individual equipment containers and door bundles ...
Urban guerrilla warfare handbooks and manuals (5 P) Pages in category "Guerrilla warfare handbooks and manuals" The following 10 pages are in this category, out of 10 total.
Following this exercise, Steuben published his drill instructions in a manual that was published in 1779 and widely distributed throughout the Continental Army. This manual became commonly known as the army's "Blue Book". It remained the official U.S. military guide until 1812. [1]
Most user guides contain both a written guide and associated images. In the case of computer applications, it is usual to include screenshots of the human-machine interface(s), and hardware manuals often include clear, simplified diagrams. The language used is matched to the intended audience, with jargon kept to a minimum or explained thoroughly.
The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators, or simply The Animator's Survival Kit is an instructional book by animator and director Richard Williams. The book includes techniques, advice, tips, tricks, and general information on the history of ...
Weekly Shōnen Jump has also run a line of light novels and guidebooks called Jump J-Books. Weekly Shōnen Jump has also run a line bunkobon editions called Shueisha Comic Bunko. A line of large square-bound phone book size issues of early Jump Comics series named Shueisha Jump Remix has also been published.