Search results
Results from the WOW.Com Content Network
[1]: 2 The Dungeon Master (DM) makes regular alignment checks, and keeps track of how the characters behave in terms of role-playing and with handling magic and combat, recording how a character is developing towards a first-level character with a character class. [3] The module includes record sheets as handouts for the DM to track PC behaviors.
Pirate Islands is an Australian children's television program screened on Network Ten in 2003. A sequel called The Lost Treasure of Fiji premiered on Network Ten in 2007. In the United States, episodes 1–13 were broadcast on FoxBox , a programming block operated by 4Kids Entertainment .
Dwarven Quest for the Rod of Seven Parts Part 2 (sometimes misspelled "Yog's Desert"). Run at GenCon II East in 1982, never published. R9 Tinker's Canyon Frank Mentzer (1982) Dwarven Quest for the Rod of Seven Parts Part 3. Run at GenCon II East in 1982, never published. R10 Air Plane! Frank Mentzer (1982) Dwarven Quest for the Rod of Seven ...
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
The front cover of Dungeon Issue 139 (October 2006), illustrated by Dan Scott, wherein began the Savage Tide Adventure Path.. The Savage Tide Adventure Path (or simply Savage Tide) is the third Adventure Path for the Dungeons & Dragons role-playing game, published over twelve installments from October 2006 through September 2007 in Dungeon magazine.
- Runners-up: Monkey Island 2: LeChuck's Revenge, Street Fighter II: The World Warrior, and Final Fantasy IV "The Legend of Zelda" reached new heights when it made it to the SNES.
Kingdom of Sky featured a new region to explore, located high above the skies of Norrath, known as the Overrealm. It included a new level cap of 70 for adventurers and artisans, new items and quests, new monsters to fight, alternate ways of advancing the player's character (achievement points) and the ability to increase a guild to level 50.
This is a list of VIC-20 games. See lists of video games for other gaming platforms. A section at the bottom contains games written by hobbyists long after the mainstream popularity of the VIC-20 waned.