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  2. File:Roblox logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_logo.svg

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  3. File:Roblox Logo 2022.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_Logo_2022.svg

    The following other wikis use this file: Usage on ang.wikipedia.org Roblox; Usage on ar.wikipedia.org روبلوكس; شركة روبلوكس; Usage on ast.wikipedia.org

  4. File:Robux 2019 Logo gold.svg - Wikipedia

    en.wikipedia.org/wiki/File:Robux_2019_Logo_gold.svg

    The following other wikis use this file: Usage on ang.wikipedia.org Roblox; Usage on bn.wikipedia.org রবলক্স; Usage on es.wikipedia.org

  5. File:Roblox Studio logo 2021 present.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_Studio_logo...

    Tagagamit:Jaipogo0123/Roblox Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.

  6. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  7. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.

  8. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    Cartoon rendering, also called cel shading or toon shading, is a non-photorealistic rendering technique used to give 3D computer graphics a flat, cartoon-like appearance. Its defining feature is the use of distinct shading colors rather than smooth gradients, producing a look reminiscent of comic books or animated films.

  9. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    Shading alters the colors of faces in a 3D model based on the angle of the surface to a light source or light sources. The first image below has the faces of the box rendered, but all in the same color. Edge lines have been rendered here as well which makes the image easier to see. The second image is the same model rendered without edge lines.