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  2. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]

  3. Immutable characteristic - Wikipedia

    en.wikipedia.org/wiki/Immutable_characteristic

    An immutable characteristic is any physical attribute perceived as unchangeable, entrenched and innate. The term is often used to describe segments of the population that share such attributes and are contrasted with others by those attributes, and is used in human rights law to classify protected groups of people who should be protected from civil or criminal actions directed against those ...

  4. Immutability (theology) - Wikipedia

    en.wikipedia.org/wiki/Immutability_(theology)

    The Immutability or Unchangeability of God is an attribute that "God is unchanging in his character, will, and covenant promises." [1]The Westminster Shorter Catechism says that "[God] is a spirit, whose being, wisdom, power, holiness, justice, goodness, and truth are infinite, eternal, and unchangeable."

  5. Persistent data structure - Wikipedia

    en.wikipedia.org/wiki/Persistent_data_structure

    In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure.

  6. Time travel - Wikipedia

    en.wikipedia.org/wiki/Time_travel

    The first page of The Time Machine published by Heinemann. Time travel is the hypothetical activity of traveling into the past or future.Time travel is a concept in philosophy and fiction, particularly science fiction.

  7. Irresistible force paradox - Wikipedia

    en.wikipedia.org/wiki/Irresistible_force_paradox

    The irresistible force paradox (also unstoppable force paradox or shield and spear paradox), is a classic paradox formulated as "What happens when an unstoppable force meets an immovable object?"

  8. Ground (Dzogchen) - Wikipedia

    en.wikipedia.org/wiki/Ground_(Dzogchen)

    A key concept in Dzogchen is the 'basis', 'ground' or 'primordial state' (Tibetan: གཞི་ gzhi), also called the general ground (སྤྱི་གཞི་ spyi gzhi) or the original ground (གདོད་མའི་གཞི་ gdod ma'i gzhi). [4]

  9. Value object - Wikipedia

    en.wikipedia.org/wiki/Value_object

    In C#, a class is a reference type while a struct (concept derived from the struct in C language) is a value type. [5] Hence an instance derived from a class definition is an object while an instance derived from a struct definition is said to be a value object (to be precise a struct can be made immutable to represent a value object declaring attributes as readonly [6]).