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YouTube originally offered videos at only one quality level, displayed at a resolution of 320×240 pixels using the Sorenson Spark codec (a variant of H.263), [29] [30] with mono MP3 audio. [31] In June 2007, YouTube added an option to watch videos in 3GP format on mobile phones. [ 32 ]
Some containers only support a restricted set of video formats: DMF only supports MPEG-4 Visual ASP with DivX profiles. EVO only supports MPEG-4 AVC, MPEG-1 Video, MPEG-2 Video and VC-1. F4V only supports MPEG-4 AVC, MPEG-4 Visual and H.263. FLV only supports MPEG-4 Visual, VP6, Sorenson Spark and Screen Video. MPEG-4 AVC in FLV is possible ...
A YouTube video statistics with AVC (H.264) video codec and Opus audio format In 2009, the HTML5 working group was split between supporters of Ogg Theora , a free video format which is thought to be unencumbered by patents, and H.264, which contains patented technology.
VP9 is the last official iteration of the TrueMotion series of video formats that Google bought in 2010 for $134 million together with the company On2 Technologies that created it. The development of VP9 started in the second half of 2011 under the development names of Next Gen Open Video (NGOV) and VP-Next.
[7] [8] ITU specifies the use of PQ or HLG as transfer functions for HDR-TV. [7] PQ is the basis of HDR video formats (such as Dolby Vision, [2] [9] HDR10 [10] and HDR10+ [11]) and is also used for HDR still picture formats. [12] [13] PQ is not backward compatible with the BT.1886 EOTF (i.e. the gamma curve of SDR), while HLG is compatible.
HDR10 Media Profile, more commonly known as HDR10, is an open high-dynamic-range video (HDR) standard announced on August 27, 2015, by the Consumer Electronics Association. [1] It is the most widespread HDR format. [2] HDR10 is not backward compatible with SDR. It includes HDR static metadata but not dynamic metadata.
Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.
The requirements and main use cases of HEIF were defined in 2013. [4] [5] The technical development of the specification took about one and a half years and was finalized in the middle of 2015. [6] Apple was the first major adopter of the format in 2017 with the introduction of iOS 11 using HEIC variant. While HEIC became the default for ...