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  2. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5]: 240 or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a grimoire. In the second case, the caster must find new ingredients and prepare ...

  3. List of branches of psychology - Wikipedia

    en.wikipedia.org/wiki/List_of_branches_of_psychology

    List of branches of psychology. 5 languages. ... This non-exhaustive list contains many of the sub-fields within the field of psychology: Abnormal psychology;

  4. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spellcasters can only cast a spell they know or have prepared if they have an available spell slot. This mechanic originated out of the Vancian magic system where "the number of memorized spells is strictly limited by the magician's memory capacity in proportion to the spells' difficulty levels, effectively granting a number of spell slots".

  5. Psychology - Wikipedia

    en.wikipedia.org/wiki/Psychology

    Psychology is the scientific study of mind and behavior. [1] [2] Its subject matter includes the behavior of humans and nonhumans, both conscious and unconscious phenomena, and mental processes such as thoughts, feelings, and motives. Psychology is an academic discipline of immense scope, crossing the boundaries between the natural and social ...

  6. The Magical Number Seven, Plus or Minus Two - Wikipedia

    en.wikipedia.org/wiki/The_Magical_Number_Seven...

    In his article, Miller discussed a coincidence between the limits of one-dimensional absolute judgment and the limits of short-term memory. In a one-dimensional absolute-judgment task, a person is presented with a number of stimuli that vary on one dimension (e.g., 10 different tones varying only in pitch) and responds to each stimulus with a corresponding response (learned before).

  7. Magical thinking - Wikipedia

    en.wikipedia.org/wiki/Magical_thinking

    The precise definition of magical thinking may vary subtly when used by different theorists or among different fields of study. In psychology , magical thinking is the belief that one's thoughts by themselves can bring about effects in the world or that thinking something corresponds with doing it. [ 6 ]

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    www.aol.com/games/play/masque-publishing/slots...

    Free premium casino-style slots and classic video poker by the creators of authentic PC & Mac casino slots from IGT, WMS Gaming, and Bally!

  9. Psychological typologies - Wikipedia

    en.wikipedia.org/wiki/Psychological_typologies

    In fact, the distinction between the terminal and instrumental values coincides with already existing, rather traditional differentiations of values-goals and values means. The system of personality values orientation as well as any psychological system can be represented as "multidimensional dynamic space".