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On certain Internet chess servers, such as Chess.com and Lichess, this kind of move is marked as an "inaccuracy", denoting a weak move, appearing more regularly than with most annotators. A sacrifice leading to a dangerous attack that the opponent should be able to defend against if they play well may receive a "?!".
Rowson argues that Black also has several advantages. First, "White's alleged advantage is also a kind of obligation to play for a win, and Black can often use this to his advantage." Second, "White's 'extra move' can be a burden, and sometimes White finds himself in a mild form of zugzwang ('Zugzwang Lite')." Third, although White begins the ...
"The Morals of Chess" is an essay on chess by the American intellectual Benjamin Franklin, which was first published in the Columbian Magazine in December 1786. [1] Franklin, who was one of the Founding Fathers of the United States, played chess from at least 1733. Evidence suggests that he was an above-average player, who, however, did not ...
The well-known chess aphorism "If you see a good move, try to find a better one", sometimes misattributed to Lasker and other writers, can be found in Damiano's book; similar sentiments were expressed by al-Suli regarding shatranj, the Persian precursor to chess. [1]
This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...
Orthodox chess problems employ the standard rules of chess and involve positions that can arise from actual game play (although the process of getting to that position may be unrealistic). The most common orthodox chess puzzle takes the form of checkmate in n moves. The puzzle positions are seldom similar to positions from actual play, and the ...
Zugzwang (from German 'compulsion to move'; pronounced [ˈtsuːktsvaŋ]) is a situation found in chess and other turn-based games wherein one player is put at a disadvantage because of their obligation to make a move; a player is said to be "in zugzwang" when any legal move will worsen their position.
The Four Knights Game is a chess opening that begins with the moves: 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6. This is the most common sequence, but the knights may develop in any order to reach the same position. The opening is fairly popular with beginners who strictly adhere to the opening principle: "Develop knights before bishops."