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  2. ESLint - Wikipedia

    en.wikipedia.org/wiki/ESLint

    ESLint is a static code analysis tool for identifying problematic patterns found in JavaScript code. It was created by Nicholas C. Zakas in 2013. [2] [3] Rules in ESLint are configurable, and customized rules can be defined and loaded. ESLint covers both code quality and coding style issues.

  3. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    In computer programming and software design, code refactoring is the process of restructuring existing source code—changing the factoring—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its non-functional attributes), while preserving its functionality .

  4. Blockly - Wikipedia

    en.wikipedia.org/wiki/Blockly

    Blockly is a client-side library for the programming language JavaScript for creating block-based visual programming languages (VPLs) and editors. A project of Google , it is free and open-source software released under the Apache License 2.0 . [ 2 ]

  5. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Coding best practices or programming best practices are a set of informal, sometimes personal, rules (best practices) that many software developers, in computer programming follow to improve software quality. [1]

  6. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Code conventions improve the readability of the software, allowing engineers to understand new code more quickly and thoroughly. If you ship your source code as a product, you need to make sure it is as well packaged and clean as any other product you create.

  7. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output. The JavaScript standard library lacks an official standard text output function (with the exception of document.write).

  8. Seed (programming) - Wikipedia

    en.wikipedia.org/wiki/Seed_(programming)

    Seed is a JavaScript interpreter and a library of the GNOME project to create standalone applications in JavaScript. [1] It uses the JavaScript engine JavaScriptCore of the WebKit project. It is possible to easily create modules in C. Seed is integrated in GNOME since the 2.28 version and is used by two games in the GNOME Games package. [2]

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class. [1] [2]

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