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  2. Depth perception - Wikipedia

    en.wikipedia.org/wiki/Depth_perception

    Depth sensation is the corresponding term for non-human animals, since although it is known that they can sense the distance of an object, it is not known whether they perceive it in the same way that humans do. [1] Depth perception arises from a variety of depth cues. These are typically classified into binocular cues and monocular cues ...

  3. Picture superiority effect - Wikipedia

    en.wikipedia.org/wiki/Picture_superiority_effect

    Allan Paivio's dual-coding theory is a basis of picture superiority effect. Paivio claims that pictures have advantages over words with regards to coding and retrieval of stored memory because pictures are coded more easily and can be retrieved from symbolic mode, while the dual coding process using words is more difficult for both coding and retrieval.

  4. Infant visual development - Wikipedia

    en.wikipedia.org/wiki/Infant_visual_development

    From static cues based upon monocular vision, infants older of five month of age have the ability to predict depth perception from pictorial position of objects. [21] In other words, edges of closer objects overlap objects in the distance. [22] Lastly, kinetic cues are another factor in depth perception for humans, especially young infants.

  5. Sensory cue - Wikipedia

    en.wikipedia.org/wiki/Sensory_cue

    A cue is some organization of the data present in the signal which allows for meaningful extrapolation. For example, sensory cues include visual cues, auditory cues, haptic cues, olfactory cues and environmental cues. Sensory cues are a fundamental part of theories of perception, especially theories of appearance (how things look).

  6. Binocular neurons - Wikipedia

    en.wikipedia.org/wiki/Binocular_neurons

    [1] [14] [16] An important aspect of the stereo model is it accounts for disparity attraction and repulsion. [1] An example of disparity attraction and repulsion is that at a close distance two objects appear closer in depth than in actuality, and at further distances from each other they appear further in depth than in actuality. [1]

  7. Social cue - Wikipedia

    en.wikipedia.org/wiki/Social_cue

    A few examples of social cues include: eye gaze; facial expression; vocal tone; body language; Social cues are part of social cognition and serve several purposes in navigating the social world. Due to our social nature, humans rely heavily on the ability to understand other peoples' mental states and make predictions about their behaviour.

  8. Visual sociology - Wikipedia

    en.wikipedia.org/wiki/Visual_sociology

    Visual sociology can be theoretically framed around three themes. Luc Pauwels suggests that the framework is based on the origin and nature of visuals, research focus and design, and format and purpose. [1] There are at least three approaches to doing visual sociology:

  9. Visual culture - Wikipedia

    en.wikipedia.org/wiki/Visual_culture

    Visual culture is the aspect of culture expressed in visual images.Many academic fields study this subject, including cultural studies, art history, critical theory, philosophy, media studies, Deaf Studies, [1] and anthropology.