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  2. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    In November 2017, SketchUp Free was released as a web-based application which replaces SketchUp Make. [25] Drawings can be saved to the cloud, saved locally as a native SKP file, or exported as an STL file. Compared to Make, SketchUp Free does not support extensions, creation, and editing of materials. The product is not for commercial use. [26]

  3. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    other 3D game files 3D renderer files OpenFlight (FLT) OGRE other 3D game files 3D renderer files 3ds Max: Yes Yes No AC3D [15] [16] No Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No Yes DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament POV-Ray POV, RenderMan RIB ...

  4. Shade 3D - Wikipedia

    en.wikipedia.org/wiki/Shade_3D

    As mentioned, the file import and export support does allow for an extremely varied workflow. By original design, canned Character modeling was done in Poser, those pose files were imported into Shade which could create the scene for the imported character. Shade could then rig, animate, render and export as a movie for video editing/compositing.

  5. FreeCAD - Wikipedia

    en.wikipedia.org/wiki/FreeCAD

    FreeCAD's own main file format is FreeCAD Standard file format (.FCStd). [9] It is a standard zip file that holds files in a certain structure. [ 9 ] The Document. xml file has all geometric and parametric objects definitions. [ 9 ]

  6. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    Modeling can be performed by means of a dedicated program (e.g., 3D modeling software by Adobe Substance, Blender, Cinema 4D, LightWave, Maya, Modo, 3ds Max, uMake, SketchUp, Rhinoceros 3D and others) or an application component (Shaper, Lofter in 3ds Max), or some scene description language (as in POV-Ray).

  7. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. [4] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene ...

  8. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Many file formats exist for storing individual 3D objects or "models". These can be imported into a larger scene, or loaded on-demand by rendering software or games. A realistic scene may require hundreds of items like household objects, vehicles, and trees, and 3D artists often utilize large libraries of models.

  9. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Free and open-source software portal; LuxCoreRender is a free and open-source physically based rendering software. It began as LuxRender in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot. [3] [4] The LuxCoreRender software runs on Linux, Mac OS X, and Windows.