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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  3. Polygon Cruncher - Wikipedia

    en.wikipedia.org/wiki/Polygon_Cruncher

    Polygon Cruncher simplifies meshes and retains most details even while reducing polygons by as much as 95%. [2] Texture information, vertex colors, and specified normals are taken into account during optimization, as well as many others settings. For example, it is possible to define a symmetry axis in order to produce symmetrical low ...

  4. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery.This is not the same as 3D modeling software, which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  5. Lumion - Wikipedia

    en.wikipedia.org/wiki/Lumion

    The standard license includes access to the support team and a portion of the content library. Lumion also has two educational licenses for non-commercial use only, Lumion Student and Lumion Faculty. Lumion Student is a free 1-year license designed for students. It can be renewed throughout their studies and is intended for non-commercial use only.

  6. Z-fighting - Wikipedia

    en.wikipedia.org/wiki/Z-fighting

    It is particularly prevalent with coplanar polygons, where two faces occupy essentially the same space, with neither in front. As a result, affected pixels are rendered with fragments from one polygon or the other arbitrarily, in a manner determined by the precision of the z-buffer. It can also vary as the scene or camera is changed, causing ...

  7. Alembic (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Alembic_(computer_graphics)

    Alembic supports the common geometric representations used in the industry, including polygon meshes, subdivision surface, parametric curves, NURBS patches and particles. Alembic also has support for transform hierarchies and cameras. With the latest version comes initial support for materials and lights as well.

  8. PLY (file format) - Wikipedia

    en.wikipedia.org/wiki/PLY_(file_format)

    PLY is a computer file format known as the Polygon File Format or the Stanford Triangle Format. It was principally designed to store three-dimensional data from 3D scanners. The data storage format supports a relatively simple description of a single object as a list of nominally flat polygons.

  9. Ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Ambient_occlusion

    However, it is a very crude approximation to full global illumination. The appearance achieved by ambient occlusion alone is similar to the way an object might appear on an overcast day. The first method that allowed simulating ambient occlusion in real time was developed by the research and development department of Crytek ( CryEngine 2 ). [ 2 ]