Search results
Results from the WOW.Com Content Network
League of Legends Challengers Korea 2nd (semi-professional) South Korea: Seoul 2015 2020 10 LCK Promotion LCK Challengers League Oceanic Pro League (OPL) 1st (professional) Oceania: Sydney 2015 2020 8 Worlds 1P: League of Legends Circuit Oceania: League of Legends Master Series: 1st (professional) Taiwan/Hong Kong/Macau: Taipei: 2015 2019 8 ...
The game is a spinoff of League of Legends and is based on Dota Auto Chess, where players compete online against seven other opponents by building a team to be the last one standing. The game released as a League of Legends game mode for Windows and macOS in June 2019 and as a standalone game for Android and iOS in March 2020, featuring cross ...
The League of Legends Pro League (LPL) is the top-level professional league for League of Legends in China. The first season of the LPL was the 2013 Spring season. The top three finishers of the playoff tournament receive automatic bids to the League of Legends World Championship. Playoffs are an eight team single elimination with each step a ...
The 2018 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the eighth iteration of the League of Legends World Championship , an annual international tournament organized by the game's developer, Riot Games .
The Vietnam Championship Series (VCS) is a professional League of Legends esports league run by Riot Games and VNG Games, a subsidiary of VNG Corporation since 2022 after Garena stopped publishing League of Legends and its major competitions in Vietnam.
Riot Games launched League of Legends in October 2009 and attracted attention from the competitive gaming community. [11] The first two seasons of competitive play consisted of a series of tournaments mostly organised by third parties, such as Intel Extreme Masters in Europe, capped by a world championship tournament hosted by Riot Games.
Elo hell (also known as MMR hell) is a video gaming term used in MOBAs and other multiplayer online games with competitive modes. [1] It refers to portions of the matchmaking ranking spectrum where individual matches are of poor quality, and are often determined by factors such as poor team coordination which are perceived to be outside the individual player's control.
Popular MMOGs might have hundreds of players online at any given time, usually on company-owned servers. Non-MMOGs, such as Battlefield 1942 or Half-Life, usually have fewer than 50 players online (per server) and are usually played on private servers. Also, MMOGs usually do not have any significant mods, since the game must work on company ...