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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS: Quake III Arena, Heavy Metal: F.A.K.K. 2, American McGee's Alice, Call of Duty, Quake Live: GPL-2.0-or-later: Also termed the Quake III engine. id Tech 3.5: C: 2005 C: Yes 3D Windows, Linux, macOS: Return to Castle Wolfenstein ...

  3. Decentraland - Wikipedia

    en.wikipedia.org/wiki/Decentraland

    It peels back like an onion, revealing a Randian fever-dream built with Roblox textures". [13] According to Eric Ravenscraft of Wired, activity on the platform is unclear, with the world mostly empty and with a number of concurrent users of around 1,600 in 2021, a figure that might include inactive users who remain logged on. [5]

  4. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  5. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  6. Category:Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Category:Texture_mapping

    Pages in category "Texture mapping" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes. ...

  7. Clipmap - Wikipedia

    en.wikipedia.org/wiki/Clipmap

    MegaTexture is a clipmap implementation developed by id Software. It was introduced in their id Tech 4 engine and also appeared in id Tech 5 and id Tech 6 before being removed in id Tech 7. MegaTexture is a texture allocation technique that uses a single, extremely large texture rather than repeating

  8. List of Xbox games compatible with Xbox 360 - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_games...

    Slowdowns and slightly distracting ground and wall flickering during gameplay. [5] Jurassic Park: Operation Genesis: Vivendi Universal Games, Konami [5] Justice League Heroes: Eidos: Text still appears when scrolling through the upgrade menu screen. There are performance drops during game play. There are some texture issues. [5] [15] Kabuki ...

  9. List of rock textures - Wikipedia

    en.wikipedia.org/wiki/List_of_rock_textures

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