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The knight (♘, ♞) is a piece in the game of chess, represented by a horse's head and neck. It moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically, jumping over other pieces.
The Four Knights Game is a chess opening that begins with the moves: 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6. This is the most common sequence, but the knights may develop in any order to reach the same position. The Four Knights usually leads to quiet positional play, though there are also some sharp variations.
The knight's tour problem is the mathematical problem of finding a knight's tour. Creating a program to find a knight's tour is a common problem given to computer science students. [ 3 ] Variations of the knight's tour problem involve chessboards of different sizes than the usual 8 × 8 , as well as irregular (non-rectangular) boards.
The two knights endgame is a chess endgame with a king and two knights versus a king. In contrast to a king and two bishops (on opposite-colored squares), or a bishop and a knight, a king and two knights cannot force checkmate against a lone king (however, the superior side can force stalemate [1] [2]).
Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
The Two Knights Defense (also called the Prussian Defense) is a chess opening that begins with the moves: . 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6. First recorded by Giulio Cesare Polerio [2] (c. 1550 – c. 1610) in the late 16th century, this line of the Italian Game was extensively developed in the 19th century.
A chess piece, or chessman, is a game piece that is placed on a chessboard to play the game of chess. It can be either white or black , and it can be one of six types: king , queen , rook , bishop , knight , or pawn .
The nightrider, alternatively spelled knightrider and also known as the knightmare or unicorn (though the latter term sometimes refers to the bishop+nightrider compound), is a fairy chess piece that can move any number of steps as a knight in the same direction. The nightrider is often represented by an altered version of the knight's icon. [1]