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  2. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    The increase in storage space required for all of these mipmaps is a third of the original texture, because the sum of the areas 1/4 + 1/16 + 1/64 + 1/256 + ⋯ converges to 1/3. In the case of an RGB image with three channels stored as separate planes, the total mipmap can be visualized as fitting neatly into a square area twice as large as ...

  3. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    During the texture mapping process for any arbitrary 3D surface, a texture lookup takes place to find out where on the texture each pixel center falls. For texture-mapped polygonal surfaces composed of triangles typical of most surfaces in 3D games and movies, every pixel (or subordinate pixel sample) of that surface will be associated with some triangle(s) and a set of barycentric coordinates ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Pixel shaders may also be applied in intermediate stages to any two-dimensional images—sprites or textures—in the pipeline, whereas vertex shaders always require a 3D scene. For instance, a pixel shader is the only kind of shader that can act as a postprocessor or filter for a video stream after it has been rasterized.

  5. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    Name Owner Platforms License; Chromium Embedded Framework (CEF) : CEF Project Page Linux, macOS, Microsoft Windows: Free: BSD CEGUI: CEGUI team Linux, macOS ...

  6. Multi-scale camouflage - Wikipedia

    en.wikipedia.org/wiki/Multi-scale_camouflage

    Multi-scale camouflage is a type of military camouflage combining patterns at two or more scales, often (though not necessarily) with a digital camouflage pattern created with computer assistance. The function is to provide camouflage over a range of distances, or equivalently over a range of scales (scale-invariant camouflage), in the manner ...

  7. Pixel density - Wikipedia

    en.wikipedia.org/wiki/Pixel_density

    Pixel Raster No Implicit when density is set Optional PPM, 4 bytes each horizontal and vertical directions [27] PPM: Pixel Raster Yes No No No PSD and PSB: Length or pixel Both No Explicit for length. No for pixel Optional SVG: Length or pixel Both Yes No Explicit for length. [b] No for pixel Implicit for included raster images TIFF: Pixel Both ...

  8. Multi-pack - Wikipedia

    en.wikipedia.org/wiki/Multi-pack

    Multi-packs can be used to: Combine several items for a larger unit of sale, often with a reduced individual cost; Provide a package handle to conveniently carry several items; Help prevent package pilferage; Provide a tamper indicating seal; Reduce environmental impact of secondary packaging [1] Keep items clean [2]

  9. PixelJunk Shooter - Wikipedia

    en.wikipedia.org/wiki/PixelJunk_Shooter

    PixelJunk Shooter is a shooter video game developed and published by Q-Games for the PlayStation 3.It is the fourth game in the PixelJunk series. It was released on the PlayStation Store by Sony Computer Entertainment in December 2009, [2] and for Windows on November 11, 2013.

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