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  2. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  3. Kig (software) - Wikipedia

    en.wikipedia.org/wiki/Kig_(software)

    KIG is free and open-source interactive geometry software, which is part of the KDE Education Project. It has some facilities for scripting in Python , as well as the creating macros from existing constructions.

  4. NWEA - Wikipedia

    en.wikipedia.org/wiki/NWEA

    There are over 16.2 million students using NWEA. [4] Its primary assessment product is the MAP Suite, a collection of formative and interim assessments that help teachers identify unique student learning needs, track skill mastery, and measure academic growth over time. [4] Test subjects are math, reading, language, and science.

  5. Interactive Mathematics Program - Wikipedia

    en.wikipedia.org/wiki/Interactive_Mathematics...

    The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .

  6. Mathematical visualization - Wikipedia

    en.wikipedia.org/wiki/Mathematical_visualization

    The Mandelbrot set, one of the most famous examples of mathematical visualization.. Mathematical phenomena can be understood and explored via visualization.Classically, this consisted of two-dimensional drawings or building three-dimensional models (particularly plaster models in the 19th and early 20th century).

  7. Spatial Mathematics: Theory and Practice through Mapping

    en.wikipedia.org/wiki/Spatial_Mathematics:...

    Later in the book, but fitting thematically into this part, [1] [4] chapter 9 covers map projections. [3] Moving from geodesy to visualization, [1] chapters 4 and 5 concern the use of color and scale on maps. Chapter 6 concerns the types of data to be visualized, and the types of visualizations that can be made for them.

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