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Kojo is a programming language and integrated development environment (IDE) for computer programming and learning. It has many different features that enable playing, exploring, creating, and learning in the areas of computer programming, mental skills, (interactive) math, graphics, art, music, science, animation, games, and electronics.
Its name comes from the fact that it is an artificial neural net trained by a form of temporal-difference learning, specifically TD-Lambda. The final version of TD-Gammon (2.1) was trained with 1.5 million games of self-play, and achieved a level of play just slightly below that of the top human backgammon players of the time.
TD-Lambda is a learning algorithm invented by Richard S. Sutton based on earlier work on temporal difference learning by Arthur Samuel. [11] This algorithm was famously applied by Gerald Tesauro to create TD-Gammon , a program that learned to play the game of backgammon at the level of expert human players.
BlueJ was developed to support the learning and teaching of object-oriented programming, and its design differs from other development environments as a result. [1] The main screen graphically shows the class structure of an application under development (in a UML -like diagram), and objects can be interactively created and tested.
JumpStart Games (previously Knowledge Adventure) Davidson & Associates (merged with Knowledge Adventure) SoftKey (acquired by Mattel, then Riverdeep) Brøderbund (acquired by Softkey) The Learning Company (acquired by SoftKey) Creative Wonders (acquired by the Learning Company) MECC (acquired by Softkey) Edmark (acquired by Riverdeep)
A PDF creator and virtual PDF printer for Microsoft Windows PDF-XChange: Proprietary: Yes: PDF Tools allows creation of PDFs from many types of source input (images, scans, etc.). The PDF-XChange print driver allows printing directly to a PDF. A "lite" version of the print driver is free for non-commercial (home and academic) use. PrimoPDF ...
Written in Java only Windows Linux macOS Other platforms GUI builder Profiling RDBMS EE Limitations BlueJ: GPL2+GNU linking exception: No Yes Yes Yes Yes Solaris: No Not a General IDE; a small scale UML editor DrJava: Permissive: No Yes Yes Yes Yes Solaris: No Java 8 only (2014) Eclipse JDT: EPL: Yes No [40] Yes Yes Yes FreeBSD, JVM, Solaris ...
The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.