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The platform was first developed by Oculus VR for the embedded operating system on the Oculus Rift DK1 (Development Kit 1), which was released to developers in 2013. Development of the software platform increased following the March 2014 acquisition of Oculus VR (now the Reality Labs division of Meta).
Oculus SDK for Windows 1.8 September 14, 2016 [38] Oculus Utilities for Unity 5 1.8 September 15, 2016 [39] v1.9 Oculus App 1.9 October 13, 2016 Star ratings on Oculus Store for all apps, games and experiences; performance improvements, stability enhancement, and bug fixes [40] Oculus Platform SDK 1.9 October 19, 2016 [41] Oculus SDK for ...
WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.
The development of Horizon Worlds (formerly called Facebook Horizon) followed earlier social VR apps by Facebook (Oculus Rooms, Oculus Venues, and Facebook Spaces) and focused more on user-generated content than these earlier apps. Facebook announced Facebook Horizon as a new social virtual world at the Oculus Connect 6 conference in September ...
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[4] [5] [6] A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. [3] On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019 [ 7 ] and on April 15, 2024, OpenXR 1.1 was released by Khronos.
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Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.) [1] Tethered – headsets that act as a display device to another device, like a PC or a video game console, to provide a virtual reality experience. Mainstream tethered VR ...