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BoardGameGeek was founded in January 2000 by Scott Alden and Derk Solko, [6] and marked its 20th anniversary on 20 January 2020. [7]Since 2005, BoardGameGeek hosts an annual board game convention, BGG.CON, that has a focus on playing games, and where winners of the Golden Geek Awards are announced.
This is a list of board games. See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Board games are games with rules, a playing surface, and tokens that enable interaction between or among players as players look down at the playing surface and face each other. [ 1 ]
Codenames: Duet was released in October 2017 as a two-player cooperative version of the original game. The game packaging includes 200 new word cards which can also be used for the original game. The objective of the game is to reveal all 15 agents within a given number of turns without contacting too many innocent bystanders or the assassin. [5]
Agricola won the Spiel des Jahres special award for "Best complex game 2008" and the 2008 Deutscher Spiele Preis. [7] [8] It was also the game that ended Puerto Rico's run of more than five years as the highest-rated game on the board game website BoardGameGeek, staying at the top of the rankings between September 2008 and March 2010. [9]
Havannah is a two-player abstract strategy board game invented by Christian Freeling. It belongs to the family of games commonly called connection games; its relatives include Hex and TwixT. Havannah has "a sophisticated and varied strategy" and is best played on a base-10 hexagonal board, 10 hex cells to a side. [1]
These are winners of the American Tabletop Awards, a US-based board game award selected by a committee of board game media creators for games released in the previous calendar year. [14] Early Gamers These are winners in the Early Gamers category, a category for games targeted at people new to board games.
Kingmaker is a board game for 2–7 players in which each player controls one or more royal families in 15th-century England. [1] Through war, diplomacy, and politics, the players attempt to gain control of one or more members of the two rival royal families, the House of Lancaster and the House of York, to place one of them on the throne of England while eliminating all other "pretenders."
Due to the asymmetry of the board game, it is suggested that a second game be played with players switching sides. Points are then added together from the two games, and the winner is the player with the most points. In order to avoid some unnecessary draws, a player cannot move an archer back and forth between two holes in four consecutive turns.