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BoardGameGeek was founded in January 2000 by Scott Alden and Derk Solko, [6] and marked its 20th anniversary on 20 January 2020. [7]Since 2005, BoardGameGeek hosts an annual board game convention, BGG.CON, that has a focus on playing games, and where winners of the Golden Geek Awards are announced.
Kingmaker is a board game for 2–7 players in which each player controls one or more royal families in 15th-century England. [1] Through war, diplomacy, and politics, the players attempt to gain control of one or more members of the two rival royal families, the House of Lancaster and the House of York, to place one of them on the throne of England while eliminating all other "pretenders."
Agricola won the Spiel des Jahres special award for "Best complex game 2008" and the 2008 Deutscher Spiele Preis. [7] [8] It was also the game that ended Puerto Rico's run of more than five years as the highest-rated game on the board game website BoardGameGeek, staying at the top of the rankings between September 2008 and March 2010. [9]
Brian Walker reviewed Holiday AG for Games International magazine, and gave it a rating of 8 out of 10, and stated that "Holiday AG is ideal for 2 to 6 players looking for a quick break rather than a world tour." [1] Holiday AG won the 1988 Essen Feather award. [citation needed] Holiday AG was nominated for the 1990 Deutscher Spiele Preis ...
Havannah is a two-player abstract strategy board game invented by Christian Freeling. It belongs to the family of games commonly called connection games; its relatives include Hex and TwixT. Havannah has "a sophisticated and varied strategy" and is best played on a base-10 hexagonal board, 10 hex cells to a side. [1]
The game supports 3-4 players, with a playing time of 1-2 hours. The games suggested age range is 14 and up. [1] Brass was followed by Age of Industry, which is basically a simplified (no canals), shorter (2 hours) and more accessible (minimum 2 players instead of 3) version of Brass.
A game or series of moves is generally written in one of two ways. In columns, as player groups, preceded by the move number and a period: Two player game: 1. e2 e8 2. e3 e7; Four player game: 1. e2 b5 e8 h5 2. e3 c5 e7 g5; Horizontally: Two player game: 1. e2 e8 2. e3 e7; Four player game: 1. e2 b5 e8 h5 2. e3 c5 e7 g5
Due to the asymmetry of the board game, it is suggested that a second game be played with players switching sides. Points are then added together from the two games, and the winner is the player with the most points. In order to avoid some unnecessary draws, a player cannot move an archer back and forth between two holes in four consecutive turns.