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Star Trek Online is a massively multiplayer online role-playing game developed by Cryptic Studios based on the Star Trek franchise. The game is set in the 25th century, 30 years after the events of Star Trek: Nemesis. [4] Star Trek Online is the first massively multiplayer online role-playing game within the Star Trek franchise and was released ...
Starfleet Academy is set in the Star Trek universe, up to two years prior to the events of Star Trek VI: The Undiscovered Country.. Captain James T. Kirk of the Enterprise arrives with Captain Hikaru Sulu and Pavel Chekov to Earth to attend the United Federation of Planets' Starfleet Academy's latest starting Command College class, on which Sulu is to evaluate for the next two years before he ...
Star Trek game, produced by Hasbro (1974) Star Trek game, produced in UK by Palitoy (1975) Star Trek game, produced by Milton Bradley, based on Star Trek: The Motion Picture (1979) Star Trek: Starfleet Game, a promotional game released by McDonald's to coincide with the first movie (1979) Struggle for the Throne, produced by FASA (1984).
By utilizing collectible pieces from Star Trek: The Next Generation, the player manipulates the galaxy, hoping to outwit the competition and emerge victorious. Player starts off with a predetermined set of pieces, constructed from a group of more than 150 characters, weapons, and ships, each with varying abilities and value.
It is commonly found on starships and starbases in the Star Trek series set in the 24th century, i.e. Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager. While the holodeck is often used for research and training, it is frequently depicted as a source of entertainment.
Each role except the captain may be occupied by a human player or by an NPC indirectly controlled by the captain. Both story and randomly generated missions exist. [3] In December 2017, the game developers modified the game so that it can be played without a virtual-reality headset. Prior to that, the game could only be played using a headset. [4]
Jordan Weisman of FASA wanted to get one of the biggest space adventure licenses and acquired the Star Trek license in 1982. [1]: 120 Weisman and L. Ross Babcock III looked outside FASA to build a Star Trek design team, but FASA rejected four different game designs over several months that focused too heavily on combat rather than the utopian future envisioned by Gene Rodenberry.
Star Trek is a single-player third-person shooter action game with cooperative gameplay elements, which allow two players to control Kirk and Spock. [2] [3] When playing in the single-player mode, Kirk and Spock have different paths through the missions in order to encourage re-playability. [4]
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