enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    The traditional approach to multi-threaded programming is to use locks to synchronize access to shared resources. Synchronization primitives such as mutexes , semaphores , and critical sections are all mechanisms by which a programmer can ensure that certain sections of code do not execute concurrently, if doing so would corrupt shared memory ...

  3. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    In concurrent programming, a monitor is a synchronization construct that prevents threads from concurrently accessing a shared object's state and allows them to wait for the state to change. They provide a mechanism for threads to temporarily give up exclusive access in order to wait for some condition to be met, before regaining exclusive ...

  4. Clock synchronization - Wikipedia

    en.wikipedia.org/wiki/Clock_synchronization

    Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks.Even when initially set accurately, real clocks will differ after some amount of time due to clock drift, caused by clocks counting time at slightly different rates.

  5. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Locking, signaling, lightweight synchronization types, spinwait and interlocked operations are mechanisms related to synchronization in .NET." [11] Many programming languages support synchronization and entire specialized languages have been written for embedded application development where strictly deterministic synchronization is paramount.

  6. Critical section - Wikipedia

    en.wikipedia.org/wiki/Critical_section

    In parallel programming, the code is divided into threads. The read-write conflicting variables are split between threads and each thread has a copy of them. Data structures such as linked lists , trees , and hash tables have data variables that are linked and cannot be split between threads; hence, implementing parallelism is very difficult. [ 6 ]

  7. Dining philosophers problem - Wikipedia

    en.wikipedia.org/wiki/Dining_philosophers_problem

    Illustration of the dining philosophers problem. Each philosopher has a bowl of spaghetti and can reach two of the forks. In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them.

  8. Barrier (computer science) - Wikipedia

    en.wikipedia.org/wiki/Barrier_(computer_science)

    In parallel computing, a barrier is a type of synchronization method. [1] A barrier for a group of threads or processes in the source code means any thread/process must stop at this point and cannot proceed until all other threads/processes reach this barrier. [2] Many collective routines and directive-based parallel languages impose implicit ...

  9. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    The "Passing the baton" pattern [3] [4] [5] proposed by Gregory R. Andrews is a generic scheme to solve many complex concurrent programming problems in which multiple processes compete for the same resource with complex access conditions (such as satisfying specific priority criteria or avoiding starvation). Given a shared resource, the pattern ...