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Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.
The Patrick Star Game is a third-person physics-based sandbox game where players can interact with almost everything in the world of Bikini Bottom as they can pick up hammers, bash through buildings, use reef blowers to suck in items or Bikini Bottomites to fire at targets, and giant magnets to swing heavy objects around.
The game has been taught at several universities such as Davidson College, Yale University, and UCLA. [10] [11] [12] Nelson himself describes his surprise at the online attention the game received when reviewed on game sites: "Here was an artwork, considered experimental in the fields of electronic art and writing (a digital poem and art-game for crusty crunk’s sake), and it was being ...
SpongeBob HeroPants is a 2015 action-adventure platform video game based on the animated movie The SpongeBob Movie: Sponge Out of Water.It was released on February 3, 2015 [1] in North America and on March 26, 2015 [2] in Europe for the Nintendo 3DS, PlayStation Vita (cross-compatible with PlayStation TV), and Xbox 360.
The Game Boy Advance version was later re-released on a Twin Pack cartridge bundled with SpongeBob SquarePants: Revenge of the Flying Dutchman [6] and a Triple Pack cartridge bundled with Tak and the Power of Juju and Rugrats: I Gotta Go Party in 2005. [7] The PlayStation version of the game later received a Greatest Hits re-release.
Physically based animation is an area of interest within computer graphics concerned with the simulation of physically plausible behaviors at interactive rates. Advances in physically based animation are often motivated by the need to include complex, physically inspired behaviors in video games, interactive simulations, and movies.
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This category contains articles that relates to video game design. For articles on computer and video game creation in general, see Category:Video game development.