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The additional joysticks can be used on games with dedicated support for the specific adapter. A number of different joystick adapters have been constructed for use with the C64. The Classical Games / Protovision adapter is by far supported by the largest number of games. While building instructions are available for most of the adapters, a few ...
Super NES Controller - the console's included controller contains a four-direction D-pad, four face buttons (A, B, X, Y), two center buttons (Start and Select), and two shoulder buttons (L and R) Super Game Boy - adapter for playing Game Boy games on the Super NES console ; Super NES Mouse - two-button mouse
^ A modification could be made to older model Commodore 64 motherboards to piggy-back a secondary SID sound chip to the original SID chip. The resulting modification enabled the Commodore 64 to play sound in 6-channel stereo with the appropriate software. ^ The Commodore 64 had documented cartridge port pins which could be crossed to achieve a ...
The C64S tape adapter lets you connect your tape deck to a PC parallel port. [22] The Cassadapt tape adapter allows to convert tape programs (T64 and PRG) from a PC to either the Commodore 64 or a C2N tape deck. [23] Disk connector adapters. The 1541-III is a PIC microcontroller controlling a MMC/SD card with .D64 files. It does however NOT ...
The Retrode was based on an Atmel AVR microcontroller (AT90USB646) with an integrated USB interface, connecting to cartridge slots and game controller ports via the microcontroller's GPIO pins. [5] Its updateable firmware was based on the LUFA library by Dean Camera, [ 1 ] and was developed mainly by Hullin with the help of a few users.
Arcade Game Construction Kit is a 1988 game creation system for making action video games. [1] [2] It was developed by Mike Livesay and published by Broderbund for the Commodore 64 on four floppy disks. The program uses a joystick-driven menu system and includes six pre-made games to learn from and play.
AppII, ATR, C64 An action game: Spelunker: 1983 ATR, C64, MSX, NES, PSN A platform game with a cave exploration theme Star Blazer: 1982 AppII, ATR, MSX, VIC20 A space-themed shoot 'em up. Winner of a Certificate of Merit in the category of "Best Arcade/Action Computer Games" at the 4th annual Arkie Awards. [2]: 32 Star Wars: 1983 C64, DOS, Mac
Kennedy Approach is an air traffic control simulation computer game released by MicroProse for the Atari 8-bit computers and Commodore 64 in 1985. It was designed by Andy Hollis. [1] Ports for the Amiga and Atari ST were published in 1988.