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  2. Template:Infobox rocket launch/rocket - Wikipedia

    en.wikipedia.org/wiki/Template:Infobox_rocket...

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  3. Replay value - Wikipedia

    en.wikipedia.org/wiki/Replay_value

    Replay value (or, colloquially, replayability) is the potential of a video game or other media products for continued play value after its first completion. [1] Factors that can influence perceived replay value include the game's extra characters, secrets and alternate endings.

  4. Game replay - Wikipedia

    en.wikipedia.org/wiki/Game_replay

    A demonstration of a video game replay in the game Ultimate Stunts. A game replay, also known as a demo, is a form of user-generated content.In most instances, a game replay is a recording of a battle or race between opponents in a video game which can then be viewed by other players.

  5. Rocket League - Wikipedia

    en.wikipedia.org/wiki/Rocket_League

    Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match.

  6. Token-based replay - Wikipedia

    en.wikipedia.org/wiki/Token-based_replay

    Token-based replay technique is a conformance checking algorithm [1] that checks how well a process conforms with its model by replaying each trace on the model (in Petri net notation). [2] Using the four counters produced tokens, consumed tokens, missing tokens, and remaining tokens, it records the situations where a transition is forced to ...

  7. Instant replay - Wikipedia

    en.wikipedia.org/wiki/Instant_replay

    The replay may be slow-motion or feature shots from multiple camera angles. With their advanced technology, video servers, have allowed for more complex replays, such as freeze frame, frame-by-frame review, replay at variable speeds, overlaying of virtual graphics, and instant analysis tools such as ball speed or immediate distance calculation.

  8. Hudl - Wikipedia

    en.wikipedia.org/wiki/Hudl

    In 2014, Hudl made moves into the international soccer market with its acquisition of Replay Analysis, while committing to open a London office, where Replay Analysis was based. [11] Shortly thereafter, in September 2014, Hudl acquired Ubersense of Boston, Massachusetts , which specialized in slow-motion performance capture for athletes from ...

  9. Template:Infobox rocket - Wikipedia

    en.wikipedia.org/wiki/Template:Infobox_rocket

    Template:Infobox rocket stage uses a subtemplate of Template:Infobox rocket called Template:Infobox rocket/stage. In the first phase of Wikidata transition, these engines will still technically supported, but without Wikidata functionality. Template:Infobox rocket stage will be completely revamped in the future.