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Lenticular printing is a multi-step process consisting of creating a lenticular image from at least two existing images, and combining it with a lenticular lens. This process can be used to create various frames of animation (for a motion effect), offsetting the various layers at different increments (for a 3D effect), or simply to show a set ...
A lens contained between two circular arcs of radius R, and centers at O1 and O2. In 2-dimensional geometry, a lens is a convex region bounded by two circular arcs joined to each other at their endpoints. In order for this shape to be convex, both arcs must bow outwards (convex-convex). This shape can be formed as the intersection of two ...
The optical center of a spherical lens is a point such that If a ray passes through it, then its lens-exiting angle with respect to the optical axis is not deviated from the lens-entering angle. In the right figure, [ 8 ] the points A and B are where parallel lines of radii of curvature R 1 and R 2 meet the lens surfaces.
The above equations also hold for thick lenses (including compound lenses made by multiple lens elements) in air or vacuum (which refractive index can be treated as 1) if , , and are with respect to the principal planes of the lens (is the effective focal length in this case). [23]
A telecentric lens is a special optical lens (often an objective lens or a camera lens) that has its entrance or exit pupil, or both, at infinity. The size of images produced by a telecentric lens is insensitive to either the distance between an object being imaged and the lens, or the distance between the image plane and the lens, or both, and ...
Geometrical optics. Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances. The simplifying assumptions of geometrical optics include that light rays:
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