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  2. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    A current version can be downloaded from AMD's site, and some Linux distributions contain it in their repositories. It is in the process of being replaced with an AMDGPU-PRO hybrid driver combining the open-source kernel, X and Mesa multimedia drivers with closed-source OpenGL, OpenCL and Vulkan drivers derived from Catalyst.

  3. ATI Rage - Wikipedia

    en.wikipedia.org/wiki/ATI_Rage

    OpenGL drivers are available for the professional 3D and CAD community and Heidi drivers are available for AutoCAD users. Drivers were also provided in operating systems including Windows 95, Windows NT, the Mac OS, OS/2, and Linux. [3] ATI also shipped a TV encoder companion chip for RAGE II, the ImpacTV chip.

  4. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL 4.0 was released alongside version 3.3. It was designed for hardware able to support Direct3D 11. As in OpenGL 3.0, this version of OpenGL contains a high number of fairly inconsequential extensions, designed to thoroughly expose the abilities of Direct3D 11-class hardware. Only the most influential extensions are listed below.

  5. Core OpenGL - Wikipedia

    en.wikipedia.org/wiki/Core_OpenGL

    Originally, this was a simple integer package. In Mac OS X 10.3, a new floating point one was introduced which ultimately replaced it. The software renderer, though slow, is fast enough for basic applications and kept feature-complete Archived January 8, 2014, at the Wayback Machine with OS X's OpenGL implementation for development purposes.

  6. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE for Windows Store [18] provides Windows developers precompiled ANGLE binaries via a NuGet package. Stellarium provides two versions for Windows: the default version uses OpenGL, the alternative version uses ANGLE as the renderer. [19] Shovel Knight uses ANGLE as rendering engine, as seen in final credits. [20]

  7. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices.

  8. Boot Camp (software) - Wikipedia

    en.wikipedia.org/wiki/Boot_Camp_(software)

    Support for Windows 8 and Windows 8 Pro (64-bit only) Boot Camp support for Macs with a 3 TB hard drive; Drops support for 32-bit Windows 7; Currently only available in OS X Mountain Lion version 10.8.3 and later; 5.1 February 11, 2014 Support for Windows 8.1 and Windows 8.1 Pro (64-bit only) 5.1.2 October 16, 2014 6.0 August 13, 2015

  9. Xgl - Wikipedia

    en.wikipedia.org/wiki/Xgl

    Xgl is an obsolete display server implementation supporting the X Window System protocol designed to take advantage of modern graphics cards via their OpenGL drivers, layered on top of OpenGL. [1] It supports hardware acceleration of all X, OpenGL and XVideo applications and graphical effects by a compositing window manager such as Compiz or ...

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