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  2. Jungle Speed - Wikipedia

    en.wikipedia.org/wiki/Jungle_Speed

    A variety of common but unofficial house rules exist for the original Jungle Speed game. No Holds Barred: One of the most common house rules is the waiving of the rules against violence over the totem. Violence is encouraged, with the only actually banned move is any contact with the opposing player with the hand not holding the totem.

  3. Wikipedia:Trading card game/Rules - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Trading_card...

    The prerequisites for the card (if any) match. The following parts of a card should be ignored when comparing cards to see if they are identical: Any symbols that indicate the original deck, expansion, or series the card was released as a part of. The size, typeface, style, spacing, kerning, and other attributes of the text.

  4. Mao (card game) - Wikipedia

    en.wikipedia.org/wiki/Mao_(card_game)

    Two or more combined decks is common; matching card backs is not important. Once the cards are dealt, the remaining cards are placed face down in a stack in the middle of the table, and the top card from the stack is turned over and placed next to it. [12]

  5. Sequence (game) - Wikipedia

    en.wikipedia.org/wiki/Sequence_(game)

    The game was first sold in a retail store in 1982. [1] In 2017, Goliath Game Company bought Jax, and in early 2018 also bought all licensor rights and now owns 100% of the game Sequence. [citation needed] Doug Reuter is acknowledged as the inventor of Sequence on all newly produced copies of the game - both on the box and in the printed rules ...

  6. Card (sports) - Wikipedia

    en.wikipedia.org/wiki/Card_(sports)

    In sports, a card lists the matches taking place in a title match combat-sport event. Cards include a main event match and the undercard listing the rest of the matches. The undercard may be divided into a midcard and a lower card, according to the perceived importance of the matches. Promoters schedule matches to occur in ascending order of ...

  7. Concentration (card game) - Wikipedia

    en.wikipedia.org/wiki/Concentration_(card_game)

    If a remaining unknown card is chosen randomly, there is a 1/(t−1−n) chance of getting a match, but also a n/(t−1−n) chance of providing opponents with the information needed to make a match. [5] There are some exceptions to this rule that apply on the fringe cases, where n = 0 or 1 or towards the end of the game. Concentration (card game)

  8. John McLeod (card game researcher) - Wikipedia

    en.wikipedia.org/wiki/John_McLeod_(card_game...

    John McLeod (born 1949) is a British mathematician, author, historian and card game researcher who is particularly well known for his work on tarot games as well as his reference website pagat.com which contains the rules for over 500 card games worldwide.

  9. Dummy rummy - Wikipedia

    en.wikipedia.org/wiki/Dummy_rummy

    As in most rummy games, melds consist of either sets of equal cards, or runs of consecutive cards. Wild cards may be substituted for any number of cards in a set or run. There are twelve meld sets each player must complete as follows: 2- 3 of a kind; 3 a kind, and 1- run of four; 2-4 of a kind; 2- runs of 4; 1- 4 of a kind, and 1- run of 4