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  2. Criss-cross algorithm - Wikipedia

    en.wikipedia.org/wiki/Criss-cross_algorithm

    In its second phase, the simplex algorithm crawls along the edges of the polytope until it finally reaches an optimum vertex.The criss-cross algorithm considers bases that are not associated with vertices, so that some iterates can be in the interior of the feasible region, like interior-point algorithms; the criss-cross algorithm can also have infeasible iterates outside the feasible region.

  3. Simplex algorithm - Wikipedia

    en.wikipedia.org/wiki/Simplex_algorithm

    In mathematical optimization, Dantzig's simplex algorithm (or simplex method) ... Another basis-exchange pivoting algorithm is the criss-cross algorithm.

  4. Klee–Minty cube - Wikipedia

    en.wikipedia.org/wiki/Klee–Minty_cube

    Another modification showed that the criss-cross algorithm, which does not maintain primal feasibility, also visits all the corners of a modified Klee–Minty cube. [7] Like the simplex algorithm, the criss-cross algorithm visits all 8 corners of the three-dimensional cube in the worst case.

  5. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    Like the simplex algorithm of Dantzig, the criss-cross algorithm is a basis-exchange algorithm that pivots between bases. However, the criss-cross algorithm need not maintain feasibility, but can pivot rather from a feasible basis to an infeasible basis. The criss-cross algorithm does not have polynomial time-complexity for

  6. Nelder–Mead method - Wikipedia

    en.wikipedia.org/wiki/Nelder–Mead_method

    Simplex vertices are ordered by their value, with 1 having the lowest (best) value. The Nelder–Mead method (also downhill simplex method , amoeba method , or polytope method ) is a numerical method used to find the minimum or maximum of an objective function in a multidimensional space.

  7. Interior-point method - Wikipedia

    en.wikipedia.org/wiki/Interior-point_method

    An interior point method was discovered by Soviet mathematician I. I. Dikin in 1967. [1] The method was reinvented in the U.S. in the mid-1980s. In 1984, Narendra Karmarkar developed a method for linear programming called Karmarkar's algorithm, [2] which runs in provably polynomial time (() operations on L-bit numbers, where n is the number of variables and constants), and is also very ...

  8. Big M method - Wikipedia

    en.wikipedia.org/wiki/Big_M_method

    Solve the problem using the usual simplex method. For example, x + y ≤ 100 becomes x + y + s 1 = 100, whilst x + y ≥ 100 becomes x + y − s 1 + a 1 = 100. The artificial variables must be shown to be 0. The function to be maximised is rewritten to include the sum of all the artificial variables.

  9. Discrete optimization - Wikipedia

    en.wikipedia.org/wiki/Discrete_optimization

    Three notable branches of discrete optimization are: [2] combinatorial optimization, which refers to problems on graphs, matroids and other discrete structures; integer programming