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A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. [1] In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other.
Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. Subcategories This category has the following 5 subcategories, out of 5 total.
Exposed kong – If a player can use a discarded tile to complete three matching tiles (concealed pong) in their hand, they can take the piece and reveal an "exposed kong" or "melded kong". The player reveals their three pieces face up and places the stolen discard on top of the middle tile, or face down next to the three other face up pieces.
The 144 tiles are arranged in a four-layer pattern with their faces upwards. A tile is said to be open or exposed if it can be moved either left or right without disturbing other tiles. The goal is to match open pairs of identical tiles and remove them from the board, exposing the tiles under them for play.
Matching games are games that require players to match similar elements. Participants need to find a match for a word, picture, tile or card. For example, students place 30 word cards; composed of 15 pairs, face down in random order. Each person turns over two cards at a time, with the goal of turning over a matching pair, by using their memory.
Rivers, Roads & Rails is a matching game similar to dominoes, but with 140 square tiles and in some respects similar to Bendomino. The game consists of square card pieces featuring different coloured tracks. The game was created by Ken Garland and Associates and first published in 1969 under the name Connect.
Shisen-Sho (四川省, Shisenshō; "Sichuan Province"), sometimes referred to as 'Shisen', 'Four Rivers' or simply 'Rivers,' is a Japanese tile-based game which uses Mahjong tiles, and is similar to Mahjong solitaire. The objective of the game is to match similar tiles in pairs until every tile has been removed from the playing field.
This forms an "exposed" or "stolen" kong. The player must then draw an extra tile from the end of the wall (to have a full hand after completing a kong). (Technically, this is shorthand for stealing a pong with two matching tiles from your hand, and then promoting an exposed pong to an exposed kong with the third matching tile from your hand.)