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  2. Aimlabs - Wikipedia

    en.wikipedia.org/wiki/Aimlabs

    Aimlabs, formerly Aim Lab, is an aim-training shooter game released on June 16, 2023. It was developed and published by State Space Labs, Inc.. It allows players to practice and optimize their gameplay in a first or third-person shooter setting. It is available for the Windows, Xbox, Android, and iOS operating systems.

  3. Vortex (software) - Wikipedia

    en.wikipedia.org/wiki/Vortex_(software)

    CM Labs shifted its focus away from gaming. It now supports two distinct markets, visual simulation for training (VST), targeting Vortex at robotics and heavy-equipment operator training in both commercial and military applications, and heavy equipment prototyping and engineering, targeting mostly manufacturers and academia.

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    other 3D game files 3D renderer files OpenFlight (FLT) OGRE other 3D game files 3D renderer files 3ds Max: Yes Yes No AC3D [15] [16] No Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No Yes DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament POV-Ray POV, RenderMan RIB ...

  5. List of light-gun games - Wikipedia

    en.wikipedia.org/wiki/List_of_light-gun_games

    This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for.

  6. MeshLab - Wikipedia

    en.wikipedia.org/wiki/MeshLab

    MeshLab is a 3D mesh processing software system that is oriented to the management and processing of unstructured large meshes and provides a set of tools for editing, cleaning, healing, inspecting, rendering, and converting these kinds of meshes.

  7. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters. [ 1 ] It was developed by the artist and programmer Manuel Bastioni, [ a ] and was based on his over 15 year experience of 3D graphic projects.

  8. Aerotrim - Wikipedia

    en.wikipedia.org/wiki/Aerotrim

    An aerotrim (also known as Multi-Axis Trainer or MAT) is a 3-axis gimbal large enough to contain a human being, used for cardiovascular workout and equilibrioception (balance) training in pilots and astronauts.

  9. Free look - Wikipedia

    en.wikipedia.org/wiki/Free_look

    Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.