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Dolby Stereo and Dolby Surround are also known as Dolby MP, Dolby SVA and Pro Logic. Dolby SVA matrix is the original name of the Dolby Stereo 4:2:4 encoding matrix. The term "Dolby Surround" refers to both the encoding and decoding in the home environment, while in the theater it is known "Dolby Stereo", "Dolby Motion Picture matrix" or "Dolby ...
Most multichannel recordings are stereo recordings only in the sense that they are stereo "mixes" consisting of a collection of mono and/or true stereo recordings. Modern popular music, in particular, is usually recorded using close miking techniques, which artificially separate signals into several tracks.
The majority of non-CGI stereo 3D blockbusters are converted fully or at least partially from 2D footage. Even Avatar, notable for its extensive stereo filming, contains several scenes shot in 2D and converted to stereo in post-production. [3] Reasons for shooting in 2D instead of stereo can be financial, technical and sometimes artistic: [1] [4]
Stereo, or stereophonic sound, is the reproduction of sound using two or more independent audio channels. Stereo or stereophonic may also refer to:
Ambiophonics is a method in the public domain that employs digital signal processing (DSP) and two loudspeakers directly in front of the listener in order to improve reproduction of stereophonic and 5.1 surround sound for music, movies, and games in home theaters, gaming PCs, workstations, or studio monitoring applications.
With some encoding software, it is possible to force the use of M/S stereo for all frames, mimicking the joint stereo mode of some early encoders like Xing. Within the LAME encoder, this is known as forced joint stereo. [8] As with MP3, Ogg Vorbis stereo files can employ either L/R stereo or joint stereo. When using joint stereo, both M/S ...
The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.
A four channel quadraphonic diagram showing the usual placement of speakers around the listener. Quadraphonic (or quadrophonic, also called quadrasonic or by the neologism quadio [1] [formed by analogy with "stereo"]) sound – equivalent to what is now called 4.0 surround sound – uses four audio channels in which speakers are positioned at the four corners of a listening space.