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  2. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    More generally, a pointer is a kind of reference, and it is said that a pointer references a datum stored somewhere in memory; to obtain that datum is to dereference the pointer. The feature that separates pointers from other kinds of reference is that a pointer's value is meant to be interpreted as a memory address, which is a rather low-level ...

  4. Opaque data type - Wikipedia

    en.wikipedia.org/wiki/Opaque_data_type

    For example, the standard library that forms part of the specification of the C programming language provides functions for file input and output that return or take values of type "pointer to FILE" that represent file streams (see C file input/output), but the concrete implementation of the type FILE is not specified. [3]

  5. Reference (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reference_(computer_science)

    A reference is an abstract data type and may be implemented in many ways. Typically, a reference refers to data stored in memory on a given system, and its internal value is the memory address of the data, i.e. a reference is implemented as a pointer. For this reason a reference is often said to "point to" the data.

  6. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    Therefore, a reference to the structure field my_addr->sin_family (where my_addr is of type struct sockaddr*) will actually refer to the field sa.sin_family (where sa is of type struct sockaddr_in). In other words, the sockets library uses type punning to implement a rudimentary form of polymorphism or inheritance .

  7. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    More generally, dangling references and wild references are references that do not resolve to a valid destination. Dangling pointers arise during object destruction , when an object that has an incoming reference is deleted or deallocated, without modifying the value of the pointer, so that the pointer still points to the memory location of the ...

  8. Tagged pointer - Wikipedia

    en.wikipedia.org/wiki/Tagged_pointer

    In computer science, a tagged pointer is a pointer (concretely a memory address) with additional data associated with it, such as an indirection bit or reference count.This additional data is often "folded" into the pointer, meaning stored inline in the data representing the address, taking advantage of certain properties of memory addressing.

  9. Reference (C++) - Wikipedia

    en.wikipedia.org/wiki/Reference_(C++)

    In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C.The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype implementations.