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If a pop operation on the stack causes the stack pointer to move past the origin of the stack, a stack underflow occurs. If a push operation causes the stack pointer to increment or decrement beyond the maximum extent of the stack, a stack overflow occurs. Some environments that rely heavily on stacks may provide additional operations, for example:
This stack grows downward from its origin. The stack pointer points to the current topmost datum on the stack. A push operation decrements the pointer and copies the data to the stack; a pop operation copies data from the stack and then increments the pointer. Each procedure called in the program stores procedure return information (in yellow ...
Typical examples of pointers are start pointers, end pointers, and stack pointers. These pointers can either be absolute (the actual physical address or a virtual address in virtual memory ) or relative (an offset from an absolute start address ("base") that typically uses fewer bits than a full address, but will usually require one additional ...
Scala normally manages the memory automatically in its JVM and JavaScript targets. However, the LLVM-based Scala Native compiler supports the use of pointers, as well as C-style heap allocation (e.g. malloc, realloc, free) and stack allocation (stackalloc). [23]
The programming languages Forth, Factor, RPL, PostScript, BibTeX style design language [2] and many assembly languages fit this paradigm. Stack-based algorithms manipulate data by popping data from and pushing data to the stack. Operators govern how the stack manipulates data. To emphasize the effect of a statement, a comment is often used ...
If frame pointers are being used, the prologue will typically set the new value of the frame pointer register from the stack pointer. Space on the stack for local variables can then be allocated by incrementally changing the stack pointer. The Forth programming language allows explicit winding of the call stack (called there the "return stack").
In computer science, an in-tree or parent pointer tree is an N-ary tree data structure in which each node has a pointer to its parent node, but no pointers to child nodes. When used to implement a set of stacks , the structure is called a spaghetti stack , cactus stack or saguaro stack (after the saguaro , a kind of cactus). [ 1 ]
In a stack machine, the operands used in the instructions are always at a known offset (set in the stack pointer), from a fixed location (the bottom of the stack, which in a hardware design might always be at memory location zero), saving precious in-cache or in-CPU storage from being used to store quite so many memory addresses or index ...