Search results
Results from the WOW.Com Content Network
The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.
Liminal space imagery often depicts this sense of "in-between", capturing transitional places (such as stairwells, roads, corridors, or hotels) unsettlingly devoid of people. [4] The aesthetic may convey moods of eeriness, surrealness, nostalgia, or sadness, and elicit responses of both comfort and unease.
It is loosely based on the Backrooms urban legend. The series debuted in 2022 with the short film "The Backrooms (Found Footage)" which has over 64 million views as of January 2025. Parsons would expand his series to include twenty more short films. The series is slated for a film adaptation with Parsons set to direct, alongside A24 producing ...
This page was last edited on 5 December 2024, at 13:06 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
MapChart EarthAtlas, free online atlas with interactive maps about topics like demography, economy, health and environment. National Geographic MapMachine; History of atlases. Atlases, at the US Library of Congress site - a discussion of many significant atlases, with some illustrations. Part of Geography and Maps, an Illustrated Guide.
This template is designed for maps of the world or east hemisphere, showing historical borders and detailed geography. The dates refer to the year depicted in the maps, not when they were made. Note: Please only include maps based on the Topographic_map#Global_1-kilometer_map , and only maps showing historical information about countries ...
The OpenHistoricalMap domain name was purchased in 2009, [10] and an initial fork of the OpenStreetMap website software was deployed there in 2013. [3] [11]In 2015, the similarly named OpenHistoryMap project was founded to promote sharing of archaeological and historical data according to an open access model.
In creating the game, Burton was inspired in part by the book Non-Places: An Introduction to Supermodernity (1995), in which French anthropologist Marc Augé coined the term "non-place" to refer to places such as hotel rooms, parking lots, and airports, which are ubiquitous in the modern urban landscape, but feel anonymous and interchangeable.